🔧 Devlog #3 – Version 0.1.2 Update
Hey everyone,
Here’s a new update for Formation Battle (v0.1.2) — this one includes some balance tweaks, roster changes, and small bug fixes to improve overall gameplay feel.
🆕 What’s New:
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Adjusted unit balance – Tweaked the strength and performance of several soldier types to better reflect their intended roles in combat.
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Updated available unit types – The current roster now includes: Archer, Infantry, Spearman, Housecarl, and Cavalry.
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Minor bug fixes –
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Fixed an issue where some ranged units wouldn’t attack when standing behind walls.
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Adjusted walk animations for smoother movement.
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Thanks again for testing the prototype — more improvements are coming soon!
– Oki Aki | Oki Game Lab
Files
Formation Battle (Prototype)
A real-time medieval clash — outthink, outmaneuver, outfight
Status | Prototype |
Author | Oki Aki |
Genre | Strategy |
Tags | Medieval, Prototype, Real time strategy, Singleplayer, Tactical, Top-Down |
Languages | English |
More posts
- 🔧 Devlog #6 – Version 0.1.5 Update45 days ago
- 🔧 Devlog #5 – Version 0.1.4 Update52 days ago
- 🔧 Devlog #4 – Version 0.1.3 Update59 days ago
- 🔧 Devlog #2 – Version 0.1.1 Update73 days ago
- 🛠️ Devlog #1 – Formation Battle Launches!80 days ago
Comments
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We have kinda simmilar projects and even a similar name haha. TBH, simmilar but totally diffrent in the core. Your project looks promising tho, keep it roll.
Wow! Awesome!
I will definitely follow Pixel Formation from now.
Keep it up mate!